Luanti

Voxel game engine (formerly Minetest). Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.

LGPL-2.1MITZlibGames
GitHub stars
13,713
License
LGPL-2.1, MIT, Zlib
Latest release
5.17.0
20 August 2026
Last commit
10 October 2026
Runs on
C++, Lua, Debian packages

Commits per month, last 12 months

741 commits

How to self-host Luanti

Luanti runs on C++, Lua and Debian packages. The project's own install guide is the place to start; most people put it on a small server with Docker and a reverse proxy for HTTPS.

  1. Get a server: a home server, a VPS, or a managed app host.
  2. Install it the way the project's docs describe, usually with Docker Compose.
  3. Put it behind HTTPS and set up backups before you add real data.
  4. Update it regularly. Watch the project's releases.

New to self-hosting? Start with the beginner's guide.

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Questions

Is Luanti free?

Yes. Luanti is open source under the LGPL-2.1, MIT, Zlib license, so you can use it without paying for a license. You pay only for the server it runs on.

Can I self-host Luanti?

Yes. Luanti runs on C++, Lua and Debian packages. Follow the install guide in the project's documentation, or use a host that installs it for you.

Is Luanti still maintained?

The last change to Luanti's code was on 10 October 2026, with 741 commits in the last 12 months.

Topics

Games

App data from awesome-selfhosted (CC BY-SA 3.0), stars and activity from GitHub.