The Battle for Wesnoth

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat.

GPL-2.0Games
GitHub stars
6,931
License
GPL-2.0
Last commit
12 October 2026
Runs on
C++, Debian packages

Commits per month, last 12 months

1,656 commits

How to self-host The Battle for Wesnoth

The Battle for Wesnoth runs on C++ and Debian packages. The project's own install guide is the place to start; most people put it on a small server with Docker and a reverse proxy for HTTPS.

  1. Get a server: a home server, a VPS, or a managed app host.
  2. Install it the way the project's docs describe, usually with Docker Compose.
  3. Put it behind HTTPS and set up backups before you add real data.
  4. Update it regularly. Watch the project's releases.

New to self-hosting? Start with the beginner's guide.

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Questions

Is The Battle for Wesnoth free?

Yes. The Battle for Wesnoth is open source under the GPL-2.0 license, so you can use it without paying for a license. You pay only for the server it runs on.

Can I self-host The Battle for Wesnoth?

Yes. The Battle for Wesnoth runs on C++ and Debian packages. Follow the install guide in the project's documentation, or use a host that installs it for you.

Is The Battle for Wesnoth still maintained?

The last change to The Battle for Wesnoth's code was on 12 October 2026, with 1656 commits in the last 12 months.

Topics

Games

App data from awesome-selfhosted (CC BY-SA 3.0), stars and activity from GitHub.