Zero-K

Open Source on Springrts engine. Zero-K is a traditional real time strategy game with a focus on player creativity through terrain manipulation, physics, and a large roster of unique units - all while being balanced to support competitive play.

GPL-2.0Games
GitHub stars
867
License
GPL-2.0
Last commit
12 October 2026
Runs on
Lua

Commits per month, last 12 months

746 commits

How to self-host Zero-K

Zero-K runs on Lua. The project's own install guide is the place to start; most people put it on a small server with Docker and a reverse proxy for HTTPS.

  1. Get a server: a home server, a VPS, or a managed app host.
  2. Install it the way the project's docs describe, usually with Docker Compose.
  3. Put it behind HTTPS and set up backups before you add real data.
  4. Update it regularly. Watch the project's releases.

New to self-hosting? Start with the beginner's guide.

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Questions

Is Zero-K free?

Yes. Zero-K is open source under the GPL-2.0 license, so you can use it without paying for a license. You pay only for the server it runs on.

Can I self-host Zero-K?

Yes. Zero-K runs on Lua. Follow the install guide in the project's documentation, or use a host that installs it for you.

Is Zero-K still maintained?

The last change to Zero-K's code was on 12 October 2026, with 746 commits in the last 12 months.

Topics

Games

App data from awesome-selfhosted (CC BY-SA 3.0), stars and activity from GitHub.