MTA:SA

Add network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found.

GPL-3.0Games
GitHub stars
1,874
License
GPL-3.0
Latest release
v1.6.0
16 June 2023
Last commit
11 October 2026
Runs on
C++

Commits per month, last 12 months

1,127 commits

How to self-host MTA:SA

MTA:SA runs on C++. The project's own install guide is the place to start; most people put it on a small server with Docker and a reverse proxy for HTTPS.

  1. Get a server: a home server, a VPS, or a managed app host.
  2. Install it the way the project's docs describe, usually with Docker Compose.
  3. Put it behind HTTPS and set up backups before you add real data.
  4. Update it regularly. Watch the project's releases.

New to self-hosting? Start with the beginner's guide.

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Questions

Is MTA:SA free?

Yes. MTA:SA is open source under the GPL-3.0 license, so you can use it without paying for a license. You pay only for the server it runs on.

Can I self-host MTA:SA?

Yes. MTA:SA runs on C++. Follow the install guide in the project's documentation, or use a host that installs it for you.

Is MTA:SA still maintained?

The last change to MTA:SA's code was on 11 October 2026, with 1127 commits in the last 12 months.

Topics

Games

App data from awesome-selfhosted (CC BY-SA 3.0), stars and activity from GitHub.